Characters, Development, The Days Never Know, Writing

Write What You Know

After a marathon, caffeine-and-tobacco-fueled writing session yesterday, I finally finished what I am now considering the final draft of The Days Never Know. Down the road, there may be a few changes necessary, but for all intents and purposes, I am considering it finished. Once I was done, and after finally eating, I began thinking about just how much the story grew and changed in only six months, so I went back to the old drafts to see those changes first-hand.

Those early drafts were exceptionally long-winded, and had far too many characters. So one of the first changes I made was dropping nearly every character, and starting from scratch. I either combined multiple aspects of characters into one, or just removed them altogether. As I began working on a new draft back in November, I noticed a major shift in the overall mood of the story. The earlier drafts were more about the events these characters shared, but this new version was focused more on the aftermath; on how each were was affected by this one event.

However, another important aspect of the story began taking shape as well. I had unintentionally started basing these characters, not on other people as before, but aspects of myself; the certain flaws and defects that I see. That’s not say each character is a thinly-veiled version of me, but that I infused one defining characteristic of myself into each character. As soon as I realized I was doing this, I had to stop and ask myself if this was the way to go; doing so could easily result in cut-and-paste characters that lack any kind of depth or personality. However, I decided to let this new development ride for the time being; I could change it in later drafts if need be.

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